#ifndef __LDX_SDEVICEMAP_H_INCLUDE__
#define __LDX_SDEVICEMAP_H_INCLUDE__
#include "LDXConfig.h"


namespace ldx
{
	struct SDeviceMap
	{
		union
		{
			struct
			{
				HWND HWnd;
				ID3D11Device*           D3DDevice;
				ID3D11DeviceContext*    D3DDeviceContext;
			}Window;
		};
	};
}

#endif//!__LDX_SDEVICEMAP_H_INCLUDE__